Kyber for immersive experience

Motion, input, sound and visuals moving as one

full immersion starts here

Immersion breaks the moment latency appears. XR demands instant response. Kyber keeps that loop intact, even when rendering happens in the cloud.

capabilities

EXPERIENCE REALISM.

Kyber is the high-performance XR engine that eliminates the distance between cloud-rendering and local presence.

Kyber’s clock synchronization prevents temporal misalignment.

Unify the stream

Presence depends on temporal alignment. By locking every sensory input to a single-digit millisecond clock, Kyber removes the "uncanny valley" so virtual worlds feel physically solid.

Kyber’s motion-to-photon latency operates below the human perception threshold.

Bypass the log

Immersion demands instant feedback. Kyber delivers control-grade speed, ensuring your movements and the display stay perfectly in sync across Quest or Vision Pro.

Kyber enables secure, enterprise-grade cloud rendering through a single-port architecture.

Deploy at scale

Hardware should not limit vision. By offloading rendering to the cloud, Kyber allows for scalable Unreal or Unity deployments that remain reliable on any network.

benefits

DESIGNED FOR PRESENCE.

01

The cloud, without the lag.

Heavy rendering runs remotely, but interaction stays immediate. Motion, input, and visuals respond as if everything were running on the device and not across the network.

02

Made for immersive 3D

Stream demanding 3D, XR, and VR experiences from centralized compute, without pushing GPU requirements to the edge.

03

Engine-agnostic.

Works with real production engines and pipelines: Unity, Unreal, D3D11, Vulkan and pixel streaming. No lock-in, no rewrites.

04

Runs everywhere

Deploy once and reach Quest, Vision Pro,

desktop and web clients through the same infrastructure.

fast. in sync.
easy to deploy.

Fast device loops

Head tracking, controllers, sensors, and peripherals stay tightly coupled to rendering, preserving responsiveness and control.

One shared clock

Audio, video, tracking, and input operate on a unified timeline, eliminating drift and perceptual desync.

Enterprise-ready

Simple networking, secure deployment and web delivery designed for real-world environments.

use cases

KEEP THE DELAY AWAY.

Centralized compute with real-time interaction.

3D Simulations and Digital Twins

Large-scale virtual spaces without local GPU constraints.

Immersive Environments

Responsive spatial guidance in the field.

Industrial AR Assistance

High-fidelity walkthroughs, remotely.

Design Reviews

Repeatable immersive training at scale.

Training and Simulation

Shared 3D spaces that actually feel shared.

Spatial Collaboration

they use kyber

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Name Surname Role @ Company

Built by the
VLC team

20 years of video infrastructure. Billions of devices worldwide. The same people who solved video playback are now solving real-time machine control.

For Developers

Open source. AGPL licensed. Integrate in weeks.

For Enterprise

Commercial licensing, support, and custom deployments.

Frequently Asked Questions

What licence do you use?

Can I install Kyber myself?

What support do you offer?

Where are you located?

How do you support the Open Source community?